Here's the actual project work I created for my first year of asset creation at uni =P. All are low poly and are under 300 tri's. I don't think they're too bad for my first forays into the world of 3dsmax. The only think I can think of looking back now is I could have done with reworking the UV's for the television to give the frontage more priority =D.
For the next part here I had 2000 tri's to build a model of the house from blueprints and a photograph.




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