Ok so here are a few updates on the building model. After feedback and playtesting in UDK it became apparent that the building needed to be modularised (if that's a word) and then each element re-unwrapped.
So here is a screenshot of the initial change up. Each element has been unwrapped seperately and so there will be 4 texture maps to increase the level of detail in the texture.
At the moment it looks a little fisherprice but hey =P

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